2. Budgeting and finance
3. Computer coding
4. Emergency medical training
5. No-bullshit sex ed
6. Cover letters and resumes
7. Sustainable living
Bonus: Splitting checks at a restaurant
1. Go Outside
2. Get Bored
3. Spend Time Alone
5. Make Something
7. Clear the Table (Contribute to your home/family)
Drawing remains a central and pivotal activity to the work of many artists and designers – a touchstone and tool of creative exploration that informs visual discovery. It fundamentally enables the visualisation and development of perceptions and ideas. With a history as long and intensive as the history of our culture, the act of drawing remains a fundamental means to translate, document, record and analyse the worlds we inhabit. The role of drawing in education remains critical, and not just to the creative disciplines in art and design for which it is foundational.
As a primary visual language, essential for communication and expression, drawing is as important as the development of written and verbal skills. The need to understand the world through visual means would seem more acute than ever; images transcend the barriers of language, and enhance communications in an increasingly globalised world.
Alongside a need for drawing skills for those entering employment identified by a range of industries in the creative sectors – animation, architecture, design, fashion, film, theatre, performance and the communication industries – drawing is also widely used within a range of other professions as a means to develop, document, explore, explain, interrogate and plan. This includes the fields of science, technology, engineering, mathematics, medicine and sport.
What if schools were open-air laboratories with no set schedules? What if there were no walls and students could come and go freely, attending to their emotional needs? What if some of the students' needs were anticipated like tree-climbing and the ability to dangle your legs from high places? What if nature and physical activity were built into your school day, and your school? What if you had to climb a tree to get to class and take a slide out of it?
In his TED talk, The Best Kindergarten You've Ever Seen, Takaharu Tezuka reminds us that children can become anxious in silent, sterile environments. And they thrive when given space and some stimulating background noise. He argues for intentionally-designed child-centered spaces that meet the needs of students while also creating a safe space. Think about it: a circular school so kids can run and run without leaving the school. Brilliant!
Something else of note is that instead of a sink in the corner of the room, Tezuka puts them in the middle, allowing space for many children to use it at once, thus expanding the utility of the sink. It becomes not just a place for washing up, but a place for play, chatter, and the talk-around-the-water-cooler social phenomenon.
What if there was a way for parents to spend more time with their children? What if more parents worked from home? What if more parents got time off from work to volunteer in their child's school or chaperone field trips? What if being a parent was socially viewed as a priority over your job? What if your job recognized, appreciated, and allowed for this too?
Meet Logan LaPlate, a kid in Colorado, who is hackschooling his education. He decides what to learn, how to learn, and when to learn. He does research on the internet. He takes field trips in his areas of interest. He creates internships for himself. He spends one day per week in nature. This kid has it down!
"The concept is that education, like everything else, is open to being hacked or improved, not just by working within the current system, but by going outside the educational establishment to find better ways to accomplish the same goals. The most innovative entrepreneurs are people who are able to hack the status quo and create something completely new. The concept is summarized in this quote by Buckminster Fuller, "You never change things by fighting the existing reality. To change something, build a new model that makes the existing model obsolete.""